Patch Notes

(v1.01):
– Fixed a bug where death caused the game to crash
– Fixed some collision detection issues in Kansa
– Updated Game Over screen to be far more [ a e s t h e t i c ]
(v1.02):
– Fixed a bug with one of the NPCs in the Church that caused the game to crash
(v1.03):
– Fixed collision detection issues in the Asylum
– Fixed a bug where you could call Nord twice and it would black screen
– Fixed an issue in Thule Inn that made purchasing a room cause a black screen
– Fixed an issue that would repeat the Green Alchemist event
– Fixed an issue that could cause the player to get stuck by Double B
– Fixed several other minor bugs and spelling errors
– The game now informs you how Vidya, Flow, and Aware menu options work
– Added save point in Forest Andromeda to make a puzzle easier
(v1.04):
– Fixed a bug in Land of Wisps where an important event was in the wrong area
– Fixed a bug that could cause the player to skip the Green Alchemist event
– Fixed collision detection within Halls of the Hierophant
– Graves now starts at a level that is similar to the party
(v1.05):
– Fixed collision detection on the cliffs when you leave the sub-tram
–  Fixed a bug where Essassani inn won’t charge you money
–  An important character now gives you their name in Sassani

(v1.051)
– Fixed a bug that allowed multiple power-ups from Gang Member
– Fixed a bug where the Sub-tram could be bought without the needed Crypto
– Fixed a bug where you couldn’t talk with the sub-tram Waldo Burger clerk
– Fixed many more spelling errors

(v1.06)
– Changed location of button that resets the rock puzzle within Sassani
– Created more objects in Ancient ruins to better show which areas are blocked
– Fixed bug which teleported player nowhere when returning to Ancient Ruins from Vale
(v1.07)
– Fixed a game breaking bug that crashes the game when you get to Luna
– Fixed a bug that allowed you to get to Luna before you met Curry and Miller
– Fixed a placement bug when returning to Sassani Pass
– Fixed a placement bug when leaving New Babylon
– Fixed a placement bug when returning to Arcturus Plains from New Babylon
(v1.08)
– Fixed fadein screen bug when leaving Mt. Elohim entrance
– Fixed severe placement bug when watching the ruleBox news in Media building
– Fixed collision detection in the Virtual Plaza
– Arcturus Inn now has Moonshade Peacekeeper instead of Tachyon
– Arcturus Inn now has Bright-Dark Hammer instead of Seth’Kyron-Omega
– The floor level of New Babylon Mall now properly blocks an exit
– Carnelian Tower now has a save point that can fully heal the party
(v1.09)
– Fixed collision detection on level 4 of Carnelian Tower
– Fixed an issue that made the CEO cut scene in Carnelian Tower pause
– Made level 4 of Carnelian Tower more aesthetic

(v1.091)
– Fixed more collision detection in Level 4 of Carnelian Tower

 (Most recent update 7.10.2019)
Please report any bugs/glitches/strange things to my personal e-mail: rokazulu@gmail.com